journal article·2025-01-23Open access

Spatial Sound Rendering Using Intensity Impulse Response and Cardioid Masking Function

Witold Mickiewicz, Mirosław Łazoryszczak

Applied Sciences· Volume 15· Issue 3

Abstract

This study presents a new technique for creating spatial sounds based on a convolution processor. The main objective of this research was to propose a new method for generating a set of impulse responses that guarantee a realistic spatial experience based on the fusion of amplitude data acquired from an omnidirectional microphone and directional data acquired from an intensity probe. The advantages of the proposed approach are its versatility and easy adaptation to playback in a variety of multi-speaker systems, as well as a reduction in the amount of data, thereby simplifying the measurement procedure required to create any set of channel responses at the post-production stage. This paper describes the concept behind the method, the data acquisition method, and the signal processing algorithm required to generate any number of high-quality channel impulse responses. Experimental results are presented to confirm the suitability of the proposed solution by comparing the results obtained for a traditional surround 5.1 recording system and the proposed approach. This study aims to highlight the potential of intensity impulse responses in the audio recording and virtual reality industries.
Source: crossref · Quality: baseline

Research context

OpenAlex topics: Color perception and design · Multisensory perception and integration · Tactile and Sensory Interactions

SciVX discovery tags are terminology-based. OpenAlex topics are source-provided classifications.

Affiliations

Faculty of Electrical Engineering, West Pomeranian University of Technology in Szczecin, ul. Sikorskiego 37, 70-313 Szczecin, Poland

Faculty of Computer Science and Information Technology, West Pomeranian University of Technology in Szczecin, ul. Żołnierska 49, 71-210 Szczecin, Poland

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