journal article·2023-06-28Open access

Special Issue on New Challenges in Serious Game Design

Stelios Xinogalos, Maya Satratzemi

Applied Sciences· Volume 13· Issue 13

Abstract

Serious games are games that have a “serious” purpose besides entertainment [...]
Only a short abstract or summary was supplied by the source.
Source: crossref · Quality: short

Research context

OpenAlex topics: Educational Games and Gamification · Persona Design and Applications · Innovative Human-Technology Interaction

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Affiliations

Department of Applied Informatics, University of Macedonia, GR-54636 Thessaloniki, Greece

References (7)

Show source-provided references
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2. ARION: A Digital eLearning Educational Tool Library for Synchronization Composition & Orchestration of Learning Session Data10.3390/app12178722 ↗
3. Politopoulos, N., and Tsiatsos, T. (2022). Tennis Attack: An Exergame Utilizing a Natural User Interface to Measure and Improve the Simple Reaction Time. Appl. Sci., 12.10.3390/app12199590 ↗
4. Chaldogeridis, A., and Tsiatsos, T. (2022). Gamification Techniques and Best Practices in Computerized Working Memory Training: A Systematic Literature Review. Appl. Sci., 12.10.3390/app12199785 ↗
5. Martinez, K., Menéndez-Menéndez, M.I., and Bustillo, A. (2022). A New Measure for Serious Games Evaluation: Gaming Educational Balanced (GEB) Model. Appl. Sci., 12.10.3390/app122211757 ↗
6. Ahmed, F., Requena Carrión, J., Bellotti, F., Barresi, G., Floris, F., and Berta, R. (2023). Applications of Serious Games as Affective Disorder Therapies in Autistic and Neurotypical Individuals: A Literature Review. Appl. Sci., 13.10.3390/app13084706 ↗
7. Ahmed, F., Berta, R., Bellotti, F., Lazzaroni, L., Floris, F., Barresi, G., and Carrion, J.R. (2023). Socio-Economic Decision Making and Emotion Elicitation with a Serious Game in the Wild. Appl. Sci., 13.10.3390/app13116432 ↗