The Affordances of AI-Powered, Deepfake, Avatar Creator Systems in Archaeological Facial Depiction and the Related Changes in the Cultural Heritage Sector
Source abstract
Abstract
Technological advances have influenced and changed cultural heritage in the galleries, libraries, archives, and museums (GLAM) sector by facilitating new forms of experimentation and knowledge exchange. In this context, this paper explores the evolving practice of archaeological facial depiction using AI-powered deepfake avatar creator software programs, such as Epic Games’ MetaHuman Creator (MHC), which offer new affordances in terms of agility, realism, and engagement, and build upon traditional workflows involving the physical sculpting or digital modelling of faces from the past. Through a case-based approach, we illustrate these affordances via real-world applications, including four-dimensional portraits, multi-platform presentations, Augmented Reality (AR), and enhanced audience interaction. We consider the limitations and challenges of these digital avatar systems, such as misrepresentation or cultural insensitivity, and we position this advanced technology within the broader context of digital heritage, considering both the technical possibilities and ethical concerns around synthetic representations of individuals from the past. Finally, we propose that the use of MHC is not a replacement for current practice, but rather an augmentation, expanding the potential for storytelling and public learning outcomes in the GLAM sector, as a result of increased efficiency and new forms of public engagement.
Source: crossref · Quality: baseline
Research context
OpenAlex topics: Virtual Reality Applications and Impacts · Augmented Reality Applications · Aesthetic Perception and Analysis
SciVX discovery tags are terminology-based. OpenAlex topics are source-provided classifications.
Affiliations
Face Lab, Forensic Research Institute (FORRI), Liverpool John Moores University, Liverpool L1 9DE, UK
Funding
British Academy/Leverhulme Small Research Grant · Oilean Beag Productions · Queen’s University Belfast · Ghent University · Dunkers Kulturhus in Helsingborg, Sweden · The Voice for Richard III Project · Liverpool John Moores University
References (58)
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