Multi-Agent System for Emulating Personality Traits Using Deep Reinforcement Learning
Source abstract
Abstract
Conventional personality assessment methods depend on subjective input, while game-based AI predictive methods offer a dynamic and objective framework. However, training these models requires large and labeled datasets, which are challenging to obtain from real players with diverse personality traits. In this paper, we propose a multi-agent system using Deep Reinforcement Learning in a game environment to generate the necessary labeled data. Each agent is trained with custom reward functions based on the HiDAC system that encourages trait-aligned behaviors to emulate specific personality traits based on the OCEAN personality trait model. The Multi-Agent Posthumous Credit Assignment (MA-POCA) algorithm facilitates continuous learning, allowing agents to emulate behaviors through self-play. The resulting gameplay data provide diverse, high-quality samples. This approach allows for robust individual and team assessments, as agent interactions reveal the impact of personality traits on team dynamics and performance. Ultimately, this methodology provides a scalable, unbiased methodology for human personality evaluation in various settings, establishing new standards for data-driven assessment methods.
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Research context
OpenAlex topics: Mental Health Research Topics
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Affiliations
School of Informatics, Aristotle University of Thessaloniki, 541 24 Thessaloniki, Greece
References (26)
Show source-provided references
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