journal article·2024-05-23Open access

Perceiving Design Features in New Interaction Environments: Comparing Rendered Images, 360° Rotation, AR, Immersive and Non-Immersive VR, and Real Product Interaction

Maria-Jesus Agost, Margarita Vergara, Vicente Bayarri-Porcar

Applied Sciences· Volume 14· Issue 11

Abstract

The emergence of new display technologies can change the perception of product design features and their assessment. Previous studies are limited to comparisons between a few technologies; the real product is considered only occasionally. This work compares the perceptions of 10 design features in two household products, shown by five display technologies (image rendering, 360° rotation, and augmented, immersive, and non-immersive virtual reality), and also with the real product. Results show that the 360° rotation provides the best perception for the most important features. However, the perception of aesthetic features is better achieved with i_VR. Other global results vary depending on the product. Finally, interaction with the real product shows a quite different perception for many features. The results contribute to the understanding of product perceptions influenced by different displays, comparing them with perceptions generated through real interaction. It is expected that the conclusions will be used to optimize the presentation of product features.
Source: crossref · Quality: baseline

Research context

OpenAlex topics: Color perception and design · Virtual Reality Applications and Impacts · Aesthetic Perception and Analysis

SciVX discovery tags are terminology-based. OpenAlex topics are source-provided classifications.

Affiliations

Department of Mechanical Engineering and Construction, Universitat Jaume I, 12071 Castelló, Spain

Funding

Universitat Jaume I

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