Evaluation of Emotional Satisfaction Using Questionnaires in Voice-Based Human–AI Interaction
Source abstract
Abstract
With the development of artificial intelligence technology, voice-based intelligent systems (VISs), such as AI speakers and virtual assistants, are intervening in human life. VISs are emerging in a new way, called human–AI interaction, which is different from existing human–computer interaction. Using the Kansei engineering approach, we propose a method to evaluate user satisfaction during interaction between a VIS and a user-centered intelligent system. As a user satisfaction evaluation method, a VIS comprising four types of design parameters was developed. A total of 23 subjects were considered for interaction with the VIS, and user satisfaction was measured using Kansei words (KWs). The questionnaire scores collected through KWs were analyzed using exploratory factor analysis. ANOVA was used to analyze differences in emotion. On the “pleasurability” and “reliability” axes, it was confirmed that among the four design parameters, “sentence structure of the answer” and “number of trials to get the right answer for a question” affect the emotional satisfaction of users. Four satisfaction groups were derived according to the level of the design parameters. This study can be used as a reference for conducting an integrated emotional satisfaction assessment using emotional metrics such as biosignals and facial expressions.
Source: crossref · Quality: baseline
Research context
OpenAlex topics: Color perception and design · Multisensory perception and integration · Olfactory and Sensory Function Studies
SciVX discovery tags are terminology-based. OpenAlex topics are source-provided classifications.
Affiliations
Department of Industrial Engineering, Kumoh National Institute of Technology, Gumi 39177, Korea
Department of Electronics and Information Engineering, Korea University, Sejong 30019, Korea
Funding
National Research Foundation of Korea
References (42)
Show source-provided references
1. Invoice: Intelligent Voice System for Mobile Phones
2. A Survey Study on the Utilization Status and User Perception of the VUI of Smartphones10.7838/jsebs.2016.21.4.029 ↗
3. Amershi, S., Weld, D., Vorvoreanu, M., Fourney, A., Nushi, B., Collisson, P., Suh, J., Iqbal, S., Bennett, P.N., and Inkpen, K. (2019, January 4–9). Guidelines for Human-AI Interaction. Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland.10.1145/3290605.3300233 ↗
4. Pandita, R., Bucuvalas, S., Bergier, H., Chakarov, A., and Richards, E. (2018, January 2–7). Towards JARVIS for Software Engineering: Lessons Learned in Implementing a Natural Language Chat Interface. Proceedings of the Workshops at the Thirty-Second AAAI Conference on Artificial Intelligence, New Orleans, LA, USA.
5. Purington, A., Taft, J.G., Sannon, S., Bazarova, N.N., and Taylor, S.H. (, January May). Alexa is my new BFF: Social Roles, User Satisfaction, and Personification of the Amazon Echo. Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems, Denver, CO, USA.10.1145/3027063.3053246 ↗
6. Cárdenas, J.F.S., Shin, J.G., and Kim, S.H. (2020). A Few Critical Human Factors for Developing Sustainable Autonomous Driving Technology. Sustainability, 12.10.3390/su12073030 ↗
7. Walter, A. (2011). Designing for Emotion, A Book Apart. [2nd ed.].
8. EEG-based brain-computer interfaces: A thorough literature survey10.1080/10447318.2013.780869 ↗
9. Emotion-related consciousness detection in patients with disorders of consciousness through an EEG-based BCI system10.3389/fnhum.2018.00198 ↗
10. Classification of human emotions from electroencephalogram (EEG) signal using deep neural network
11. A Brain–Computer Interface Project Applied in Computer Engineering10.1109/TE.2016.2558163 ↗
12. Electroencephalogram-based brain-computer interface for internet of robotic things10.1007/978-3-319-95996-2_12 ↗
13. Katona, J., Ujbanyi, T., Sziladi, G., and Kovari, A. (2016, January 16–18). Speed control of Festo Robotino mobile robot using NeuroSky MindWave EEG headset based brain-computer interface. Proceedings of the 2016 7th IEEE international conference on cognitive infocommunications, Wroclaw, Poland.10.1109/CogInfoCom.2016.7804557 ↗
14. Katona, J. (2014, January 19–21). Examination and comparison of the EEG based Attention Test with CPT and TOVA. Proceedings of the 2014 IEEE 15th International Symposium on Computational Intelligence and Informatics, Budapest, Hungary.10.1109/CINTI.2014.7028659 ↗
15. Katona, J., Ujbanyi, T., Sziladi, G., and Kovari, A. (2017, January 11–14). Examine the effect of different web-based media on human brain waves. Proceedings of the 2017 8th IEEE International Conference on Cognitive Infocommunications, Debrecen, Hungary.10.1109/CogInfoCom.2017.8268280 ↗
16. Examining the learning efficiency by a brain-computer interface system
17. Evaluation of eye-movement metrics in a software debugging task using gp3 eye tracker10.12700/APH.17.2.2020.2.4 ↗
18. Kansei engineering: A new ergonomic consumer-oriented technology for product development10.1016/0169-8141(94)00052-5 ↗
19. A posterior preference articulation approach to Kansei engineering system for product form design10.1007/s00163-018-0297-4 ↗
20. A Human Sensibility Ergonomic Design for Developing Aesthetically and Emotionally Affecting Glass Panels of Changing Colors10.5143/JESK.2016.35.6.535 ↗
21. Identification of persuasive elements in Islamic knowledge website using Kansei engineering10.11591/eei.v8i1.1435 ↗
22. A Framework to Identify Critical Design Parameters for Enhancing User’s Satisfaction in Human-AI Interactions10.1088/1742-6596/1284/1/012036 ↗
23. An iterative design methodology for user-friendly natural language office information applications10.1145/357417.357420 ↗
24. Martin, B., and Hanington, B. (2012). Universal Methods of Design 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions, Rockport Publishers.
25. Steering the conversation: A linguistic exploration of natural language interactions with a digital assistant during simulated driving10.1016/j.apergo.2017.04.003 ↗
26. Howland, K., and Jackson, J. (2018, January 5–7). Investigating Conversational Programming for End-Users in Smart Environments through Wizard of Oz Interactions. Proceedings of the Psychology of Programming Interest Group—29th Annual Workshop, London, UK.
27. Dybkjær, L., and Minker, W. (2008). Recent Trends in Discourse and Dialogue, Springer Science & Business Media.10.1007/978-1-4020-6821-8 ↗
28. Farinazzo, V., Salvador, M., Kawamoto, A.L.S., and de Oliveira Neto, J.S. (2010). An empirical approach for the evaluation of voice user interfaces User Interfaces. IntechOpen, 153–164.10.5772/9490 ↗
29. Usability Methodologies for Real-Life Voice User Interfaces10.4018/jitwe.2009100105 ↗
30. Design and implementation of a usability testing tool for user-oriented design of command and control voice user interfaces
31. Osgood, C.E., Suci, G.J., and Tannenbaum, P.H. (1957). The Measurement of Meaning, University of Illinois press. [1st ed.].
32. Evaluating the use of exploratory factor analysis in psychological research10.1037/1082-989X.4.3.272 ↗
33. Universal and cultural differences in facial expression of emotion
34. A circumplex model of affect10.1037/h0077714 ↗
35. Pyae, A., and Joelsson, T.N. (2018, January 3–6). Investigating the usability and user experiences of voice user interface: A case of Google home smart speaker. Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, Barcelona, Spain.10.1145/3236112.3236130 ↗
36. Moscato, V., Picariello, A., and Sperli, G. (2020). An emotional recommender system for music. IEEE Intell. Syst.10.1109/MIS.2020.3026000 ↗
37. Amato, F., Moscato, V., Picariello, A., and Sperlí, G. (2017, January 19–21). Recommendation in social media networks. Proceedings of the 2017 IEEE Third International Conference on Multimedia Big Data, Laguna Hills, CA, USA.10.1109/BigMM.2017.55 ↗
38. Real-time movie-induced discrete emotion recognition from EEG signals10.1109/TAFFC.2017.2660485 ↗
39. Emotion Recognition from Multimodal Physiological Signals for Emotion Aware Healthcare Systems10.1007/s40846-019-00505-7 ↗
40. Prediction of subjective ratings of emotional pictures by EEG features10.1088/1741-2552/14/1/016009 ↗
41. Emotions detection on an ambient intelligent system using wearable devices10.1016/j.future.2018.03.038 ↗
42. A Few Critical Design Parameters Affecting User’s Satisfaction in Interaction with Voice User Interface of AI-Infused Systems10.5143/JESK.2020.39.1.73 ↗