Applications Analyses, Challenges and Development of Augmented Reality in Education, Industry, Marketing, Medicine, and Entertainment
Source abstract
Abstract
This study aims to develop systematic research about augmented reality (AR) problems, challenges, and benefits in the current applications of five fields of interest. Articles were selected from scientific, technical, academic, and medical databases of digital journals and open access papers about AR. Therefore, the method used to develop the investigation was PRISMA, which allowed us to observe interesting facts and coincidences about complexities and successful cases of AR implementation in the disciplines of education, marketing, medicine, entertainment, and industry. The summary provided in this study was the result of the exploration of 60 recent articles found and selected by relevance using the PRISMA method. The main objective of this paper is to orient and update researchers regarding current applications, benefits, challenges, and problems in AR implementation for future studies and developments.
Source: crossref · Quality: baseline
Research context
OpenAlex topics: Augmented Reality Applications · IoT and Edge/Fog Computing · Virtual Reality Applications and Impacts
SciVX discovery tags are terminology-based. OpenAlex topics are source-provided classifications.
Affiliations
Departamento de Ingenieria Industrial y Manufactura, Instituto de Ingeniería y Tecnología, Universidad Autónoma de CD Juárez, Chihuahua 32315, Mexico
Funding
Secretary of Public Education/Undersecretariat of Higher Education (SEP-SES), and the Technological University of Chihuahua (UTCH)
References (86)
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