journal article·2021-10-13Open access

Impact of Virtual Reality on Student Motivation in a High School Science Course

Hugo Ariel Santos Garduño, Martha Idalia Esparza Martínez, May Portuguez Castro

Applied Sciences· Volume 11· Issue 20

Abstract

It is essential to expose students to real situations in science courses, to experience how classroom concepts are reflected in the real world. However, the materials and methods available are not always very adequate; for example, chemistry courses involve the supervision of reagents to avoid risky situations, in addition to the costs, logistics of preparing materials, and possible adverse environmental factors. As an alternative solution, the following experience was carried out using virtual reality (VR) equipment, with very realistic applications that allowed 304 fourth semester high school students to have an immersive, interactive, and contextualized experience of the disciplinary contents. The students were asked about their perception regarding the motivation and acceptance of the use of virtual reality. The results were 72% positive for attention, 61% positive for relevance, 64% positive for trust, and 71% positive for satisfaction. Also, they mentioned their intention to continue using this resource and create lines of research to study the different aspects that could form a disciplinary proposal for an entire course based on virtual reality.
Source: crossref · Quality: baseline

Research context

OpenAlex topics: Virtual Reality Applications and Impacts · Educational Games and Gamification · Educational Innovations and Technology

SciVX discovery tags are terminology-based. OpenAlex topics are source-provided classifications.

Affiliations

Department of Science, Tecnologico de Monterrey, Monterrey 64849, Mexico

Department of Technology, Art and Design, Tecnologico de Monterrey, Monterrey 64849, Mexico

Institute for the Future of Education, Tecnologico de Monterrey, Monterrey 64849, Mexico

Funding

Novus Grand · Writing lab

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