Survey: Using Augmented Reality to Improve Learning Motivation in Cultural Heritage Studies
Source abstract
Abstract
Cultural Heritage (CH) refers to the representation of historical places and traditional customs of a specific city or country. Its principal aim is to transmit to future generations how their ancestors lived, and what their customs and buildings were like, etc. Nowadays, there are different technology systems and research investigations that are focused on CH education that use augmented reality (AR), virtual reality (VR), and mixed reality (MR). The aim of this document is to specifically identify if the use of AR improves students’ motivation to learn about topics related to CH. To this end, studies from different databases and specific journals, along with those concerning technology systems, were evaluated, and comparisons were made between them. Additionally, the aspects that should be considered in future research to improve student motivation and technology systems were identified.
Source: crossref · Quality: baseline
Research context
OpenAlex topics: Augmented Reality Applications · Virtual Reality Applications and Impacts · Museums and Cultural Heritage
SciVX discovery tags are terminology-based. OpenAlex topics are source-provided classifications.
Affiliations
Broadband Communications and Distributed Systems (BCDS), Universitat de Girona, 17003 Girona, Spain
System Engineering Department, Pontificia Universidad Javeriana, Bogotá 110231, Colombia
References (100+)
Show source-provided references
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