Fast garment drape simulation using geometrically constrained particle system
Source abstract
Abstract
A simulation system for versatile garment drape has been developed. Using this system, the shape of a garment can be simulated in consideration of fabric physical properties as well as the interaction between fabrics and other objects. Each fabric piece in a garment is modeled using a geometrically constrained particle system and its behavior is calculated from an implicit numerical integration algorithm in a relatively short time. The system consists of three modules including a preprocessor for the preparation of fabric patterns and external objects, a postprocessor for the results of three-dimensional visualization, and a drape simulation engine. It can be used for the design process of textile goods, garments, furniture, or upholsteries.
Source: openaire · Quality: candidate unverified · Source record ↗
Research context
OpenAlex topics: 3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Computational Geometry and Mesh Generation
SciVX discovery tags are terminology-based. OpenAlex topics are source-provided classifications.
References (15)
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